2017 TELIT-SA Accredited Research Publications

 

Ravyse, W.S., Blignaut, A.S., Leendertz, V. and Woolner, A. (2017). Success factors for serious games to enhance learning: a systematic review. Journal: Virtual Reality, 2016(2): 1-28. doi: 10.1007/s10055-016-0298-4

Zeeman, M.J., Kirlidog, M., Coetzee, W. and Van der Vyver, C. (2017). Unfulifilled need: reasons for insufficient ICT skills in South Africa. Journal: Information Development, 5(32): 1-15. doi: 10.1177/0266666916671984

Venter, C. and Goede, R. (2017). The use of Critical Systems heuristics to surface and reconcile user's conflicting visions for a business intelligence system. Journal: Systemic Pracvtice and Action Research 2017 4(29): 1-26. doi: 10.1007/s11213-016-9401-8

Botha-Ravyse, C.R. and Blignaut, A.S. (2017). Does the early adopter catch the worm or choke on it?  A reflective journey of the challenges of technology adoption in a health sciences education institution. Journal: Education for Health, 2017 30(2): 176-181.  doi: 10.4103/efh.EfH_219_16

Blignaut, A.S. and Ravyse, W.S. (2017). Collating researchable issues of african digital games. Paper presented  at EdMedia 2017 - World conference on educational media & technology, Washington DC, United States of America. 20-23 June 2017 .  Pp. 313-327.  ISBN: 978-1-939797-29-2.

Leendertz, V. and Blignaut, A.S. (2017).  Creating a codebook for ascertaining South African and Finnish mathematics teachers WSTP to cultivate technology intense professional development.  Paper presented  at EdMedia 2017 - World conference on educational media & technology, Washington DC, United States of America. 20-23 June 2017 .  Pp. 47-55.  ISBN: 978-1-939797-29-2.

Jordaan, D.B., Laubscher, D.J. and Blignaut, A.S. (2017).  Design of a prototype mobile application to make mathematics education more realistic.  Paper presented at the 13th International conference on Mobile Learning 2017, Budapest, Hungary. 10-12 April 2017.  Pp. 22-29.  ISBN: 978-989-8533-61-6.

Blignaut, A.S. and Matthew, G.D. (2017).  Part II: Survive with Vuvu on the Vaal - Electroencephalography results of a gameplay experience evaluation of  mobile serious game for statistics education.  Paper presented at mLearn 2017 - 16th World conference on Mobile and Contextual Learning, Larnaca, Cyprus.  30 October 2017 - 01 November 2017.  Pp.  1-8.  ISBN: 978-1-4503-5255-0.

Pelser-Carstens, V. and Blignaut, A.S. (2017).  Towards using mobile technologies to digitise a table-top game for accountancy students.  Paper presented at mLearn 2017 - 16th World conference on Mobile and Contextual Learning, Larnaca, Cyprus.  30 October 2017 - 01 November 2017.  Pp.  1-5.  ISBN: 978-1-4503-5255-0.

Bunt, L.R., Leendertz, V. and Blignaut, A.S. (2017).  A heuristic evaluation of the design and development of a statistics game.  Paper presented at mLearn 2017 - 16th World conference on Mobile and Contextual Learning, Larnaca, Cyprus.  30 October 2017 - 01 November 2017.  Pp.  1-5.  ISBN: 978-1-4503-5255-0

Greeff, J.J., Heymann, R., Heymann, M. and Heymann, C. (2017). Codebreakers: Designing and Developing a Serious Game for the Teaching of Information Theory.  Paper presented at ICWL 2017 - 16th International Conference, Advances in Web-Based Learning, Cape Town, South Africa. 20- 22 September 2017.  Pp. 13-22.  ISBN: 978-3-319-66733-1.  doi: 10.1007/978-3-319-66733-1_2.

Greeff, J.J., Heymann, R., Heymann, M. and Heymann, C. (2017). Codebreakers: Designing and Developing a game for Telecommunication Engineering Students.  Paper presented at SASEE 2017 - 4th Biennial Conference of the South African Society for Engineering Education, Cape Town, South Africa.  14-15 June 2017.  Pp. 390-392.  ISBN: 978‐0‐620‐76309‐7.

Greeff, J.J., Heymann, R., Carroll, J. and Nel, A. (2017). Enriching engineering student experiences of final year projects through gamification and authentic learning.  Paper presented at SASEE 2017 - 4th Biennial Conference of the South African Society for Engineering Education, Cape Town, South Africa.  14-15 June 2017.  Pp. 381-383.  ISBN: 978‐0‐620‐76309‐7.

Pelser-Carstens, V. and Blignaut, A.S. (2018). Towards a table-top board game for South Africa higher education accountancy students. Journal: International Journal of Social Sciences and Humanity Studies, 2018 10(1): 66-81.  ISSN: 1309-8063(Online)

Pelser-Carstens, V., Preston, M.J. and Blignaut, A.S. (2017). Games for learning in accountancy education: A systematic literature review. Journal: International Journal of Social Sciences and Humanity Studies, 2017 9(2): 171-192.  ISSN: 1309-8063(Online)

Van den Berg, L. and Blignaut, A.S. (2017). Taking multi mode research strides during the innovation of a cricket competitive intelligence framework. Journal: International Journal of Social Sciences and Humanity Studies, 2017 9(1): 136-152.  ISSN: 1309-8063(Online)

Lubbe, H.A.S. (2017). The contribution of lecture capturing to the learning experience of accounting students. Journal: International Journal of Social Sciences and Humanity Studies, 2017 9(2): 34-48.  ISSN: 1309-8063(Online)

Pretorius, P.D., Lubua, E.W. and Semlambo, A. (2017). Factors affecting the use of social media in the learning process. Journal: South African Journal of Information Mamangement, AOSIS, 2017 19(1): 1-7. ISBN: 2078-1865 https://doi.org/10.4102/sajim.v19i1.764

Janse van Rensburg, J.T. and Vermaak, C. (2017). Designing a mobile application for agricultural knowledge management: A DSR approach.  Paper presented at mLearn 2017 - 16th World conference on Mobile and Contextual Learning, Larnaca, Cyprus.  30 October 2017 - 01 November 2017.  Pp.  1-8.  ISBN: 978-1-4503-5255-0. doi: 10.1145/3136907.3136919.

Reddha, E., Surujlal, J. and Leendertz, V. (2017). Internet banking service quality in South-Africa: A qualitative analysis of consumer perceptions. Journal: International Journal of Trade and Global Markets. (2017) 10(1): 67-74. ISSN: 17427541.

Van der Linde, S. and Zeeman, M.J. (2018). A conceptual model for an SSM approach towards the improvement of the instructional design of a Computer Science module. Journal: International Journal of eBusiness and eGovernment. (2018) 10(1): 67-83. ISSN: 2146-0744.

Mushonga, C.T., Pretorius, P.D., Venter, C. and De Villiers, H.F.  (2017). Knowledge Discovery from Textual Databases (KDT) in the Projects Environment. Paper presented at the 18th EPIA Conference on Artificial Intelligence, Porto, Portugal. 5-8 Septenber 2017. Pp. 73-83. ISSN: 978-989-95618-5-4.

Botes, A.R. and Smit, I. (2017). The Infinity Approach: A Case Study. Journal: Communications in Computer and Information Science. (2017) 730(1): 278-292. doi: https://doi.org/10.1007/978-3-319-69670-6_20.

Smit, I. and Botes, A.R. (2017). Paper presented at the International Conference on Mathematics, Science and Technology Education Proceedings (ISTE), Pretoria, South Africa. 23-26 October 2017. Pp. 100-107. ISBN: 978-1-86888-983-9.

Venter, C. and Goede, R. (2017). A practical application of critical systems thinking to improve a business intelligence system’s business requirements. Paper presented at International Society for the Systems Sciences (ISSS), Vienna, Austria. 9-14 July 2017. Pp. 1-21. ISSN: 19996918.

Venter, C. (2017). Critical Reflection on a Data Warehouse/Business Intelligence Course: Does It Prepare Students to be Successful Practitioners?.  Paper presented at Computer Science and Information Systems (SACLA), Magaliesberg, South Africa. 3-5 July 2017. Pp. 46-58. ISBN: 978-1-86822-846-1.